



Music video
Smoke, backlight, fisheye, orbits around the performer. Frames that cut on the beat.
A music video needs texture more than story: haze, hard backlight, a lens with character and a move that matches the track. That is exactly the kind of image video models do well.
The shots here are built around a single performer or a band, with actions that give you edit points - a jump on the first hit, a step up to the microphone, a slide through headlight beams.
Haze plus one hard backlight reads as a music video in every model. Add the colour of the light, not just the word "colourful".
Lip-sync is still the weakest part of most video models. Generate the performance without singing to camera and sync in a separate pass, or cut on the beat.
Orbit for performance, handheld for energy, crane up for the drop. Mixing moves in one prompt makes the camera wander.
A fisheye and a low angle add swagger; a long lens isolates the singer from the crowd.
Actions like "jumps on the first hit" give the editor a cut. Vague movement gives you five seconds of drift.
Open a frame, copy the prompt.