SHOTGRAMMAR
Collections / Music video

Music video

Smoke, backlight, fisheye, orbits around the performer. Frames that cut on the beat.

14shots
112ready prompts
5prompt rules
Why this set

A music video needs texture more than story: haze, hard backlight, a lens with character and a move that matches the track. That is exactly the kind of image video models do well.

The shots here are built around a single performer or a band, with actions that give you edit points - a jump on the first hit, a step up to the microphone, a slide through headlight beams.

01
Light first

Haze plus one hard backlight reads as a music video in every model. Add the colour of the light, not just the word "colourful".

02
Keep mouths out of hero shots

Lip-sync is still the weakest part of most video models. Generate the performance without singing to camera and sync in a separate pass, or cut on the beat.

03
One move per shot

Orbit for performance, handheld for energy, crane up for the drop. Mixing moves in one prompt makes the camera wander.

04
Lenses with attitude

A fisheye and a low angle add swagger; a long lens isolates the singer from the crowd.

05
Write edit points

Actions like "jumps on the first hit" give the editor a cut. Vague movement gives you five seconds of drift.