



Horror without slop
No monster in full, one event per shot, camera on a tripod. Frames and prompts that stay unsettling in a video model.
Ask a video model for a monster and you get a rubber costume. Ask for a scary face and you get a meme. I learned this the slow way on my own horror tests: the model is not the problem, the prompt is.
Every shot in this collection follows the same eight rules, and the horror prompts on these pages are written without the words that pull a model toward B-movie posters. The fear comes from what the frame hides and from one small event that should not happen.
Crop it with the frame, keep it in the dark, behind a door frame or out of focus. What the model cannot render, the viewer imagines better anyway.
Describe what moves and how - a door closing, a sheet sliding off. Never write emotions or facial expressions; they come out as grimaces.
One thing happens, everything else in the frame stays still. Two events and the model starts improvising.
Leave out horror, creepy, scary, monster and jump scare. They drag the result toward cheap posters and cartoon creatures.
A hand too large for the door frame, a chair too small for the room, a ball that rolls back up the stairs.
Camera movement is the main reason characters morph. A static frame keeps faces and rooms stable.
List sounds as objects - floorboard creak, fridge hum. Leave drums and stings out of the prompt and build the rhythm in the edit.
Show the person who sees it, not the thing they see. A reaction shot is cheaper for the model and stronger for the audience.
Before generating, ask: could I shoot this with one camera on a tripod and no prosthetics? If yes, it will be unsettling. If it needs a costume, it will be funny.
Same idea, two prompts.
Scary horror scene, a creepy monster with glowing red eyes jumps out of the dark hallway at the camera, terrifying atmosphere, jump scare, dramatic camera movement, horror movie style.
Genre words, a creature in full view, a face doing the acting, a moving camera. Expect a costume.
A kitchen at night lit only by the open fridge, beyond it a dark doorway, four long pale fingers resting on the top edge of the door frame. The fingers slowly slide back into the dark. Camera: locked-off static camera, medium shot, eye-level angle. Lens: 50mm. Lighting: practical. Style: naturalistic and restrained, only one thing moves, everything else stays still, cold grey grade, film grain. Duration 5s.
One prop that is wrong, one slow event, a locked-off frame. Open "Too High" →